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Pacific Level 8: The Take-Down
Joined: 22 Sep 2004 Posts: 715
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Posted: Thu Jan 20, 2005 6:56 pm Post subject: HL2 Death match upgrade |
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Last week marked the end of the Half-Life 2: Deathmatch level design contest. We received over 200 submissions, and we're going through and playtesting each one. There are a number of great maps in here, and we're already having trouble picking the clear winners. The release of the winning maps will coincide with a release of Half-Life 2: Deathmatch, which will include two new weapons: the Slam and Stunstick.
Also of note for level designers and Mod builders: there will be an update to the Half-Life SDK this week which most notably will include source files for six Half-Life 2 maps.
Lastly, work on Dave Riller's new map cs_compound continues, along with the other projects we're working on here at Valve. We'll have an update on the map and our other projects next month.
sounds good even though i have only played HL2 deathmatch once and i thought it was utter Bollo*ks |
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James 3run
Joined: 19 May 2003 Posts: 3756
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Posted: Thu Jan 20, 2005 8:30 pm Post subject: Re: HL2 Death match upgrade |
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gtdwozere wrote: | Last week marked the end of the Half-Life 2: Deathmatch level design contest. We received over 200 submissions, and we're going through and playtesting each one. There are a number of great maps in here, and we're already having trouble picking the clear winners. The release of the winning maps will coincide with a release of Half-Life 2: Deathmatch, which will include two new weapons: the Slam and Stunstick.
Also of note for level designers and Mod builders: there will be an update to the Half-Life SDK this week which most notably will include source files for six Half-Life 2 maps.
Lastly, work on Dave Riller's new map cs_compound continues, along with the other projects we're working on here at Valve. We'll have an update on the map and our other projects next month.
sounds good even though i have only played HL2 deathmatch once and i thought it was utter Bollo*ks |
It's actually pretty good on good maps . The open source maps are really good, now i can see how the actual maps are made, it is much easier to make my own. _________________
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Pacific Level 8: The Take-Down
Joined: 22 Sep 2004 Posts: 715
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Posted: Sat Jan 22, 2005 7:10 am Post subject: |
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well im open to correctionds i mean i have only played 1 map but i found it boring. |
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