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de_shipdocks | Improving from fy_shipdocks
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darkmonkey
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Joined: 14 Dec 2004
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PostPosted: Sat Feb 19, 2005 12:27 pm    Post subject: Reply with quote

Pleebo, you are thinking it will be too big for an fy map, which it will be. DE maps have to be big, otherwise the T's have no chance of planting the bombs (unless matt is on their team Wink).
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mattbt
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Joined: 19 Sep 2003
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PostPosted: Sat Feb 19, 2005 3:22 pm    Post subject: Reply with quote

thx dm
i like james' idea i think we could have one of the boats as the bomb site cos lets face it blowing up a boat would be fun
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Pacific
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PostPosted: Sun Feb 20, 2005 10:42 am    Post subject: Reply with quote

lol, yeah but it wuld also been pure fun having hossies, you could drown them!!!!!!!
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James
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PostPosted: Sun Feb 20, 2005 10:43 am    Post subject: Reply with quote

People prefer de_ maps though. Because hostage maps can just be annoying when the hostages get stuck.
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Michaelz
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Joined: 10 Jun 2003
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Location: UK: In the loo having a poo

PostPosted: Sun Feb 20, 2005 10:48 am    Post subject: Reply with quote

can I jus ask, (because im thinking of making a hostagage map) if u fell down a cliff and died will the hostage follow u and die/survive?
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James
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PostPosted: Sun Feb 20, 2005 10:48 am    Post subject: Reply with quote

i don't think they get injured from falling
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Michaelz
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PostPosted: Sun Feb 20, 2005 7:40 pm    Post subject: Reply with quote

aww..that sux
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darkmonkey
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PostPosted: Sun Feb 20, 2005 8:55 pm    Post subject: Reply with quote

I don't think they will follow you, either
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James
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PostPosted: Sun Feb 20, 2005 9:12 pm    Post subject: Reply with quote

They're lame they get stuck behind stuff and then start floating up into the air trying to get past it.
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thamkeng
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PostPosted: Mon Feb 21, 2005 6:41 pm    Post subject: Reply with quote

Yeh, and in the middle of a firefight they just stand there looking hopeless! I wish you could give em a pistol or something, if you had one, and sometimes they would be good with it and sometimes they would be crap. It'd be so fun to turn round and watch a hostage blow a T's head off!
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darkmonkey
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PostPosted: Mon Feb 21, 2005 6:57 pm    Post subject: Reply with quote

Hehe, funny, but it would kind of ruin the point of it being hard to get hostages.
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James
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PostPosted: Mon Feb 21, 2005 7:26 pm    Post subject: Reply with quote

It's hard. I added the elevator, but to do so I had to cut a whole in the sea and the sand below it, which was wierd Razz. Also doing all the hills in the background well is hard.
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darkmonkey
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PostPosted: Mon Feb 21, 2005 7:56 pm    Post subject: Reply with quote

Meh. Can't you decompile aim_advance and use that Razz?
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James
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PostPosted: Mon Feb 21, 2005 8:16 pm    Post subject: Reply with quote

That has the wrong kind of hills Razz

(+ There are no decompilers)
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darkmonkey
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PostPosted: Mon Feb 21, 2005 8:36 pm    Post subject: Reply with quote

Meh, kk. Just make some yourself then Razz
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