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Das Mole Emo
Joined: 21 May 2003 Posts: 1018 Location: Chicago
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Posted: Mon Aug 02, 2004 3:18 pm Post subject: so... |
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*desperate for something to talk about, das asks the following question*
what's going on with the progress? everything moving along fine, i hope. _________________ puzzle designer. moderator.
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James 3run
Joined: 19 May 2003 Posts: 3756
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Posted: Mon Aug 02, 2004 4:06 pm Post subject: |
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Yeah. It's going pretty well.
But, Okii Shiroow hasn't replied to our e-mails and IMs for over a month, so we needed a new character artist. And in the past few days we got one, called Michael Geismar.
And, Mark is doing well at the backgrounds, but he is still waiting for your sketch of the hallway so he can continue
Everything else is fine, and going according to plan. _________________
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Das Mole Emo
Joined: 21 May 2003 Posts: 1018 Location: Chicago
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Posted: Mon Aug 02, 2004 8:01 pm Post subject: |
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oh. sorry about the hallway sketch. there's something goofy with my scanner, but i have the pictures drawn. i divided the hallway into two different screens, so i'll send you two pictures as soon as i find out what the heck the problem is. actually, it's not really a problem, however a screen pops up saying "do you want to test the scanner?" or something, and i'm not sure what to do...but i'll have them scanned by tonight and then i'll send them to you _________________ puzzle designer. moderator.
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James 3run
Joined: 19 May 2003 Posts: 3756
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Posted: Tue Aug 03, 2004 2:57 pm Post subject: |
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Alright.
I have the first part of the puzzles in part 1 coded, but it is still very buggy. _________________
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Das Mole Emo
Joined: 21 May 2003 Posts: 1018 Location: Chicago
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Posted: Tue Aug 03, 2004 3:13 pm Post subject: |
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uhoh. that's not good. how do you fix it? _________________ puzzle designer. moderator.
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James 3run
Joined: 19 May 2003 Posts: 3756
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Posted: Tue Aug 03, 2004 3:17 pm Post subject: |
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Oh, it's not a big problem. I just need to spend more time polishing it off, e.g. getting all the screen regions in the perfect positions, and making sure there is no way the player can exploit the game (e.g. like the way you can get that guy's gold tooth twice in MI3). The only reason there are bugs is that this is only a pre-alpha version, so I haven't spent a great deal of time making it perfect. But there is not much point in starting polishing off until I have the final background art. Then I will perfect all the screen regions, and fix all bugs _________________
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Das Mole Emo
Joined: 21 May 2003 Posts: 1018 Location: Chicago
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Posted: Tue Aug 03, 2004 3:19 pm Post subject: |
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ah, i see. _________________ puzzle designer. moderator.
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