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Steve Moderator


Joined: 02 Nov 2003 Posts: 776 Location: Belgium
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Posted: Tue Jan 04, 2005 2:15 pm Post subject: |
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how about a hotel lobby?  _________________ Moderator, Developer, Free Running newbie |
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V1rus Level 7: Broken Free


Joined: 30 Mar 2004 Posts: 474 Location: Belgium
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Posted: Tue Jan 04, 2005 4:44 pm Post subject: |
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yeah or a market :d or a street  _________________ Ain't no thing but a Chickin' wing
Even bigger newbie at free running then steve  |
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Michaelz Level 8: The Take-Down


Joined: 10 Jun 2003 Posts: 764 Location: UK: In the loo having a poo
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Posted: Wed Jan 05, 2005 11:10 am Post subject: |
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or.....a skyscraper! _________________ Screw you suckers!!!! |
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James 3run

Joined: 19 May 2003 Posts: 3756
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Posted: Wed Jan 05, 2005 12:23 pm Post subject: |
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| Steve wrote: | how about a hotel lobby?  |
I made a hotel map for CS 1.6 (after you gave me the idea ), it was pretty good, but the way there were so many rooms was kind of annoying, and the bots and hostages got stuck in the swing doors. But I might try to resurrect that, because it is possible to copy the geometry from old maps to Source. I'll make it a bit nicer and re-texture it
| Pete wrote: | | yeah or a market :d or a street |
If you mean a supermarket then that would be kind of hard because of all the items on the shelves. If you make them seperately there will be a low FPS, and if it's a flat texture it will look very fake. A street sounds good though
| Michaelz wrote: | | or.....a skyscraper! |
That's quite a good idea. There have been a couple of skyscraper maps for CS 1.6 before. Do you mean just a battle on the roof of a skyscraper, or inside? This is quite a good idea though
Thanks to everyone who gave their ideas  _________________
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Michaelz Level 8: The Take-Down


Joined: 10 Jun 2003 Posts: 764 Location: UK: In the loo having a poo
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Posted: Wed Jan 05, 2005 9:09 pm Post subject: |
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| James wrote: |
| Pete wrote: | | yeah or a market :d or a street |
If you mean a supermarket then that would be kind of hard because of all the items on the shelves. If you make them seperately there will be a low FPS, and if it's a flat texture it will look very fake. A street sounds good though
| Michaelz wrote: | | or.....a skyscraper! |
That's quite a good idea. There have been a couple of skyscraper maps for CS 1.6 before. Do you mean just a battle on the roof of a skyscraper, or inside? This is quite a good idea though
Thanks to everyone who gave their ideas  |
If you mean a market out on the streets , theres already cs_italy but unless you wanna make a better and smaller version then yeh go for it.
Well its your choice in the skyscraper idea but i think it shoulbe on top of a tall building and it should be the top 1or 2 floor(s) and the top of the building, if you do, do that you could have a banner on the lifts saying out of order and have rubbles blocking you from going down. I think it would be fun but you're the modder  _________________ Screw you suckers!!!! |
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Pacific Level 8: The Take-Down


Joined: 22 Sep 2004 Posts: 715
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Posted: Thu Jan 06, 2005 9:52 am Post subject: |
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no,no no a super market that would b the best map almost no cover!  |
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Michaelz Level 8: The Take-Down


Joined: 10 Jun 2003 Posts: 764 Location: UK: In the loo having a poo
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Posted: Thu Jan 06, 2005 12:20 pm Post subject: |
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That would be hard because you need to add loads of ojects, but it would be cool to get the physics of a pile of bakebean cans being blasted. _________________ Screw you suckers!!!! |
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V1rus Level 7: Broken Free


Joined: 30 Mar 2004 Posts: 474 Location: Belgium
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Posted: Thu Jan 06, 2005 5:42 pm Post subject: |
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Or you can make a market of the kind on cs_italy  _________________ Ain't no thing but a Chickin' wing
Even bigger newbie at free running then steve  |
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Pacific Level 8: The Take-Down


Joined: 22 Sep 2004 Posts: 715
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Posted: Fri Jan 07, 2005 9:14 am Post subject: |
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suermarket, youed have almost no cover just the aisles and maybe the isles it would be wicked and you couldf blast all the food everywhere.  |
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James 3run

Joined: 19 May 2003 Posts: 3756
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Posted: Fri Jan 07, 2005 10:03 am Post subject: |
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But imagine how slow that would make your computer... _________________
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Pacific Level 8: The Take-Down


Joined: 22 Sep 2004 Posts: 715
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Posted: Sat Jan 08, 2005 10:19 am Post subject: |
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lol yeah i suppose  |
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Xaxle Level 3: Escape

Joined: 09 Jan 2005 Posts: 17
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Posted: Sun Jan 09, 2005 4:23 pm Post subject: |
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Is hammer easy to use? I may start making some custom maps if it is. Atm I can't be bothered to check it out to see if it is.
As for ideas, why not make a boat, I dpn't think anyone has done that yet. You could also have a map with loads of backstreets etc.
I've noticed that officemini is spread to almost all the servers now, it's one of the best minimaps. Good work James! _________________ ^^^^^^^
( <|> <|> ) I. Am. Special. Child.
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James 3run

Joined: 19 May 2003 Posts: 3756
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Posted: Sun Jan 09, 2005 4:50 pm Post subject: |
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Once you have got used to how to use hammer it's easy to use. It's just dragging blocks round to make walls and floors and stuff, and giving them textures
| Quote: | | I've noticed that officemini is spread to almost all the servers now, it's one of the best minimaps. Good work James! |
Thanks _________________
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Pacific Level 8: The Take-Down


Joined: 22 Sep 2004 Posts: 715
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Posted: Mon Jan 10, 2005 9:33 am Post subject: |
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yeah really good job on that, whenever i play it with other people, not from DOTA every1 says what a good map it is. MAKE SOME MORE  |
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darkmonkey Level 7: Broken Free


Joined: 14 Dec 2004 Posts: 367 Location: London, UK
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Posted: Tue Jan 11, 2005 7:14 pm Post subject: |
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He he, 24/7 officemini PWNS! _________________ aiii |
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